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Nadir Manakhov

Hello!

My name is Nadir Manakhov. I build Unity tools and ship games and apps with a focus on performance and great UX.

Contact

Email: nadirmanakhov@gmail.com
Phone: +995 598 003 046
Telegram: t.me/manakhovn

🔥 Skills

Unity: Certified Unity Developer (certificate 1, certificate 2 — both expired)
Other technologies: Java (Android), C++

🛠 What I do with Unity

Gameplay & systems

Prototyping, core and meta mechanics, designing and refactoring game systems, UI layouts and the logic behind them.

Performance

CPU, GPU and RAM profiling — finding bottlenecks and fixing them. Asset management with Addressables and Asset Bundles.

Editor tooling

Editor tools that speed up and automate team pipelines, packaged as custom Unity packages — see the documentation.

SDK integrations

Firebase, Crashlytics, Unity Services, Smartlook, Play Asset Delivery, GameAnalytics, social SDKs (sharing, rating, notifications).

Frameworks

Zenject, VContainer, DOTween, FMOD.

Multiplayer

Unity Netcode, PlayerIO, and some Quantum ECS.

Platforms & hardware

Android, iOS and PC. Kinect, Leap Motion, AR/VR.

Working in a team

Writing technical documentation, onboarding newcomers, reviewing other developers' code.

📚 Education

Bachelor's degree in Applied Informatics, Kazan Federal University (2016)
Master's degree in Software Engineering, Kazan Federal University (2018)

💼 Work Experience

2023–2025: Unity developer at Liberanda Digital, on two mobile projects — a MOBA that was closed at an early stage, and Whimsy Family: Wizard Farm, which shipped.
2021–2023: Unity developer at Mindojo on an educational app for children learning English — Plingo.
2019–2021: Unity developer at Data Vision Studio on Heroics and non-game digital twin projects.
2018–2019: Independent development of Fish&Frost with a small team.
2015–2018: Junior researcher (Unity developer) at the Digital Media Lab — visualization and game development lab at ITIS KFU.

🎓 Teaching & Research

  • Taught Unity courses at Kazan Federal University.
  • Author of seven scientific papers, two of them published in Scopus-indexed journals.

Unity Editor Tools

Published tools with guides, examples, and troubleshooting for each.

Command Line

Embedded terminal inside Unity Editor.

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Data Structures Editor

Edit JSON, XML, YAML, CSV, and Markdown in the Inspector.

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Subtitles Tool

SRT and ASS subtitles at runtime.

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Files Converter

Batch convert images, audio, and video.

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VCS Client

Git in Unity: branches, commits, and diffs.

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